PREVIEW · Release not authorizedAVERIA INTERACTIVE / WEB 0.2.1-integration.5

CODEX / GAME KNOWLEDGE

The commander’s archive.

A name, a level, a bonus: every fact needs a source. The Codex is being prepared for verified game data.

The archive structure is ready; game records are pending.

The current runtime export has not been connected to this package. Catalogs do not display old names, estimated costs or invented stats.

01 / COLONY
Command Center building artwork with blue-lit towers.

Buildings

Command, production, energy and logistics. Every part of your colony.

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02 / COMMAND

Captains

Identities, combat roles and progression paths.

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03 / FLEET

Ships and robots

Combat hulls, civilian ships and robot support.

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04 / TECHNOLOGY

Research

Prerequisites, development paths and bonuses that actually work.

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05 / INFRASTRUCTURE

Resources and energy

Production, storage, target demand and actual energy allocation.

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06 / WORLD MAP

World and outposts

Regions, alliance structures and the frontier beyond your colony.

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A design decision is not the same as player access.

Mechanic status and source verification are tracked separately. Nothing is labeled player-accessible without current code evidence.

LIVE

Player-accessible

Actual player access has been verified.

TESTING

In testing

Internal or closed-test access has been verified.

IMPLEMENTED_GATED

Implemented, gated

Implemented, but the access / phase flag is closed.

DESIGNED

In design

A decision is recorded; implementation is not verified.

CALIBRATION

In calibration

A working system’s numbers are being tested.

ARCHIVED

Archived

Old or superseded content.