PREVIEW · Release not authorizedAVERIA INTERACTIVE / WEB 0.2.1-integration.5

STRATEGY TOOLS

Plan first. Move second.

Tools for combat, progression and logistics, based on the same game data. Calculations do not open before engine equivalence is verified.

Current game data and matching tests are required.

Deterministic combat does not produce a fabricated probability. Unknown enemy data is represented as separate scenarios, not chance.

01 / LAB

Battle Lab

Compare two known fleets. Review RPS, captains, research and losses through the same engine.

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02 / LAB

Arena Lab

Review formations, targeting and abilities under Arena-specific rules.

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03 / LAB

Captain Growth

Plan level, star and seal investment around a stable captain identity.

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04 / LAB

Build Planner

Plan prerequisites, builders, resources and energy together.

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05 / LAB

Research Planner

One route for research levels, costs and bonuses with verified runtime connections.

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06 / LAB

March Logistics

Keep fleet marches, wreckage recovery and outpost shipments distinct.

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